Contractors’ Warehouse —
User Experience Manager – Remote
Location – Atlanta, GA
Job ID – Req127754
Category – Technology
Apply By – Applications are accepted on an ongoing basis
Location – Atlanta, GA
Job ID – Req127754
Category – Technology
Company Overview
What’s the best place we’ve ever built? The place where we work. At Home Depot, our goal is to provide the highest level of service, the broadest selection of products, and the most competitive prices. As the world’s largest home improvement specialty retailer, we operate more than 2,200 retail stores across North America. And each of our associates are focused one thing — helping our customers build and improve their homes, businesses, and ultimately their lives.
Pay Range
The pay range for this position is between $150,000.00 – $240,000.00.
Starting wage may vary based on a number of factors including, but not limited to, the position being offered, location, education, training, and/or experience. The Home Depot offers additional competitive and non-financial benefits, which may include a performance-based bonus program or a profit sharing program depending on position.
The User Experience Manager is responsible for attracting, retaining, and developing top talent focused on designing intuitive, quality products through collaboration with end users and modern software development teams. The User Experience Manager works closely with teams of designers to support in-depth business reviews, communicate and present across all levels of the organization, and support cross-functional product teams.
Key Responsibilities:
- 30% Strategy & Planning:
- Gains a thorough understanding of customer and associate needs, both existing and potential, and uses that knowledge to help design enterprise products that provide Home Depot customers and associates with an unparalleled shopping experience
- Aligns user experience efforts across products and projects
- Communicates with key user and operational groups to understand business needs
- Elicits ideas and assists team members with gaining shared understanding, and aligns the product team and stakeholders
- Presents complex design concepts, user needs, and design rationale to multidisciplinary teams, as well as to key stakeholders and business partners
- 40% Delivery & Execution:
- Provides guidance on design of products while keeping in mind dependencies and integration with other products across the enterprise
- Documents, reviews and ensures that all quality and change control standards are met
- Reviews recommended designs and work of UX team members to ensure that designs are aligned with company, stakeholder, and end user priorities
- Receives and prioritizes incoming requests from business partners and stakeholders
- Guides the analysis of user experience data and provides recommendations to address business needs
- Coaches and pairs with product team members (UX, engineering, and product management) across product teams to design solutions and share best practices
- Guides the creation of designs such that information is easy to find, consume and understand
- Guides the communication of ideas and designs to end users and product team members
- 30% People:
- Provides leadership, mentoring, and coaching to User Experience professionals
- Attracts, retains, and develops top talent
- Conducts annual and mid-year reviews, reviewing individual development plans and providing performance feedback
- Fosters collaboration with team members (Engineering, Product Management, etc.) to drive value and identify and resolve impediments
- Acts as a proponent of UX practices
- Advocates for the end user and stakeholder by becoming associated with the product, empathizing with and understanding user needs
- Guides more junior team members in strategy, alignment, analysis, and execution tasks
- Participates in and contributes to learning activities around modern software design and development core practices (communities of practice)
Direct Manager/Direct Reports:
- Typically reports to the User Experience Sr. Manager, Technology Director or Sr. Director.
Travel Requirements:
- Typically requires overnight travel 5% to 20% of the time.
Physical Requirements:
- Most of the time is spent sitting in a comfortable position and there is frequent opportunity to move about. On rare occasions there may be a need to move or lift light articles.
Working Conditions:
- Located in a comfortable indoor area. Conditions could produce mild discomfort on occasion.
Minimum Qualifications:
- Must be eighteen years of age or older.
- Must be legally permitted to work in the United States.
- Must be legally permitted to work in the United States
Preferred Qualifications:
- 5-7 years of relevant work experience
- Experience working as a UX Designer or Researcher in a modern software development based enterprise environment and overseeing team members
- Proficiency in guiding more junior team members through User Experience fundamentals in a professional setting
- Experience managing and growing team members in a professional setting
- Experience balancing workloads across teams
- Mastery in one or more of the following disciplines: user research, interaction design, information architecture, visual design; Experience with the others
- Mastery in translating user needs into visual assets and guiding others to do so
- Mastery in working as part of a collaborative, cross-functional modern software development team
Minimum Education:
- The knowledge, skills and abilities typically acquired through the completion of a bachelor’s degree program or equivalent degree in a field of study related to the job.
Preferred Education:
- No additional education
Minimum Years of Work Experience:
- 5
Preferred Years of Work Experience:
- No additional years of experience
Minimum Leadership Experience:
- None
Preferred Leadership Experience:
- None
Certifications:
- None
Competencies:
- Attracts Top Talent: Attracting and selecting the best talent to meet current and future business needs
- Balances Stakeholders: Anticipating and balancing the needs of multiple stakeholders
- Builds Effective Teams: Building strong-identity teams that apply their diverse skills and perspectives to achieve common goals
- Collaborates: Building partnerships and working collaboratively with others to meet shared objectives
- Communicates Effectively: Developing and delivering multi-mode communications that convey a clear understanding of the unique needs of different audiences
- Develops Talent: Developing people to meet both their career goals and the organization’s goals
- Drives Engagement: Creating a climate where people are motivated to do their best to help the organization achieve its objectives
- Drives Vision and Purpose: Painting a compelling picture of the vision and strategy that motivates others to action
- Manages Ambiguity: Operating effectively, even when things are not certain or the way forward is not clear
- Organizational Savvy: Maneuvering comfortably through complex policy, process, and people-related organizational dynamics
- Situational Adaptability: Adapting approach and demeanor in real time to match the shifting demands of different situations
Paid Time Off Benefits
Salaried associates are eligible for 2 weeks of vacation in their first year; FT hourly will be eligible for 40 hours of paid vacation time after 6 months of continuous service; (for positions in Washington State, Spokane, and Tacoma only) – Salary and Temporary associates will earn 1 hour of sick time for every 40 hours worked; FT associates will earn 1 hour of sick time for every 40 hours worked or 4 hours per month, whichever is greater; (for positions in Seattle only) – Salary and Temporary associates will earn 1 hour of sick time for every 30 hours worked; FT associates will earn 1 hour of sick time for every 30 hours worked or 4 hours per month, whichever is greater.
Location – Atlanta, GA
Job ID – Req127754
Category – Technology
Role Overview
The User Experience Manager is responsible for attracting, retaining, and developing top talent focused on designing intuitive, quality products through collaboration with end users and modern software development teams. The User Experience Manager works closely with teams of designers to support in-depth business reviews, communicate and present across all levels of the organization, and support cross-functional product teams.
Key Responsibilities:
- 30% Strategy & Planning:
- Gains a thorough understanding of customer and associate needs, both existing and potential, and uses that knowledge to help design enterprise products that provide Home Depot customers and associates with an unparalleled shopping experience
- Aligns user experience efforts across products and projects
- Communicates with key user and operational groups to understand business needs
- Elicits ideas and assists team members with gaining shared understanding, and aligns the product team and stakeholders
- Presents complex design concepts, user needs, and design rationale to multidisciplinary teams, as well as to key stakeholders and business partners
- 40% Delivery & Execution:
- Provides guidance on design of products while keeping in mind dependencies and integration with other products across the enterprise
- Documents, reviews and ensures that all quality and change control standards are met
- Reviews recommended designs and work of UX team members to ensure that designs are aligned with company, stakeholder, and end user priorities
- Receives and prioritizes incoming requests from business partners and stakeholders
- Guides the analysis of user experience data and provides recommendations to address business needs
- Coaches and pairs with product team members (UX, engineering, and product management) across product teams to design solutions and share best practices
- Guides the creation of designs such that information is easy to find, consume and understand
- Guides the communication of ideas and designs to end users and product team members
- 30% People:
- Provides leadership, mentoring, and coaching to User Experience professionals
- Attracts, retains, and develops top talent
- Conducts annual and mid-year reviews, reviewing individual development plans and providing performance feedback
- Fosters collaboration with team members (Engineering, Product Management, etc.) to drive value and identify and resolve impediments
- Acts as a proponent of UX practices
- Advocates for the end user and stakeholder by becoming associated with the product, empathizing with and understanding user needs
- Guides more junior team members in strategy, alignment, analysis, and execution tasks
- Participates in and contributes to learning activities around modern software design and development core practices (communities of practice)
Direct Manager/Direct Reports:
- Typically reports to the User Experience Sr. Manager, Technology Director or Sr. Director.
Travel Requirements:
- Typically requires overnight travel 5% to 20% of the time.
Physical Requirements:
- Most of the time is spent sitting in a comfortable position and there is frequent opportunity to move about. On rare occasions there may be a need to move or lift light articles.
Working Conditions:
- Located in a comfortable indoor area. Conditions could produce mild discomfort on occasion.
Minimum Qualifications:
- Must be eighteen years of age or older.
- Must be legally permitted to work in the United States.
- Must be legally permitted to work in the United States
Preferred Qualifications:
- 5-7 years of relevant work experience
- Experience working as a UX Designer or Researcher in a modern software development based enterprise environment and overseeing team members
- Proficiency in guiding more junior team members through User Experience fundamentals in a professional setting
- Experience managing and growing team members in a professional setting
- Experience balancing workloads across teams
- Mastery in one or more of the following disciplines: user research, interaction design, information architecture, visual design; Experience with the others
- Mastery in translating user needs into visual assets and guiding others to do so
- Mastery in working as part of a collaborative, cross-functional modern software development team
Minimum Education:
- The knowledge, skills and abilities typically acquired through the completion of a bachelor’s degree program or equivalent degree in a field of study related to the job.
Preferred Education:
- No additional education
Minimum Years of Work Experience:
- 5
Preferred Years of Work Experience:
- No additional years of experience
Minimum Leadership Experience:
- None
Preferred Leadership Experience:
- None
Certifications:
- None
Competencies:
- Attracts Top Talent: Attracting and selecting the best talent to meet current and future business needs
- Balances Stakeholders: Anticipating and balancing the needs of multiple stakeholders
- Builds Effective Teams: Building strong-identity teams that apply their diverse skills and perspectives to achieve common goals
- Collaborates: Building partnerships and working collaboratively with others to meet shared objectives
- Communicates Effectively: Developing and delivering multi-mode communications that convey a clear understanding of the unique needs of different audiences
- Develops Talent: Developing people to meet both their career goals and the organization’s goals
- Drives Engagement: Creating a climate where people are motivated to do their best to help the organization achieve its objectives
- Drives Vision and Purpose: Painting a compelling picture of the vision and strategy that motivates others to action
- Manages Ambiguity: Operating effectively, even when things are not certain or the way forward is not clear
- Organizational Savvy: Maneuvering comfortably through complex policy, process, and people-related organizational dynamics
- Situational Adaptability: Adapting approach and demeanor in real time to match the shifting demands of different situations
Paid Time Off Benefits
Salaried associates are eligible for 2 weeks of vacation in their first year; FT hourly will be eligible for 40 hours of paid vacation time after 6 months of continuous service; (for positions in Washington State, Spokane, and Tacoma only) – Salary and Temporary associates will earn 1 hour of sick time for every 40 hours worked; FT associates will earn 1 hour of sick time for every 40 hours worked or 4 hours per month, whichever is greater; (for positions in Seattle only) – Salary and Temporary associates will earn 1 hour of sick time for every 30 hours worked; FT associates will earn 1 hour of sick time for every 30 hours worked or 4 hours per month, whichever is greater.
Remote/virtual – An associate in a remote/virtual role typically is not required to work from a designated Home Depot location to complete their job duties. Limited or infrequent in-office presence may be required. We also refer to this as location – independent.
Learn more about our 4 different work locations. Additional information will be provided during the application process.
As part of the application process for this role, there will be an on-line assessment. The assessment usually takes about 17 minutes to complete. You will be directed to the assessment link immediately after submitting your application. Once you click on the link, you will need to complete it within 72 hours after starting it. You may stop and restart the assessment as many times as you like within the 72-hour time frame.
During the assessment, we’ll ask you questions about your approach to work and various work-related situations. The questions are based on characteristics that are related to performing successfully in hourly roles at The Home Depot, including:
- Professional Experience
- Learning Potential
- Responsibility
- Customer Focus
If you have a disability and would like to request an accommodation related to the assessment, or you would like to obtain more information about the assessment, click here to learn more.
Store Location
GA01
VIRTUAL
Atlanta, GA
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